2D Image Viewer
A high-performance 2D display layer with layer compositing, measurement, and interaction.
Real Time Display
Layer-based image compositing with CUDA-OpenGL interop — displays GPU processing results in real time without copies.
Overlay / Mask
Overlay and mask layer compositing with opacity control, plus brush-based mask editing.
Interactive Tools
Over 30 measurement and annotation tools — distance, angle, area, and more — plus pan, zoom, object manipulation, and brush interactions, composed as an interactor style stack. Select with a line or two of code and extend by derivation.
PixelMap
Controls display tone — window/level and tone curves — with a PixelMap (linear, gamma, piecewise-linear) editor, with color mapping support.
3D Viewer
Explore 3D reconstruction results in real time.
MPR · Volume Rendering
MPR slice viewer and real-time GPU rendering of large volume data.
Transfer Functions
A dedicated transfer function editor for color and opacity control points.
Tools
3D manipulation tools for exploring internal structure — cutting planes, crop box widgets, and a trackball camera.
Need Visualization technology?
We will guide you to the right configuration and an evaluation SDK for your system or software.
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